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It received mostly positive reviews, although it was the subject of controversy after being announced alongside a period of heightened political conflicts. The game was a commercial success and became the fastest-selling title in the franchise, grossing over $310 million in its first week of sales.Ĭritics praised the open world design, visuals, gameplay and soundtrack but directed criticisms towards its story and some of the characters. Several releases of downloadable content were subsequently published. A spin-off title and sequel to the narrative, Far Cry New Dawn, was released in February 2019. A successor, Far Cry 6, was released in October 2021.įar Cry 5 features first-person shooter gameplay similar to prior entries. Similar to its predecessors, Far Cry 5 is an action-adventure first-person shooter set in an open world environment which the player can explore freely on foot or via various vehicles.
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Unlike previous titles in the series where the player takes on the role of a set character, the game gives the player the opportunity to customize their character's appearance. While the player has a variety of ranged and explosive weapons to fight against enemies, the game places a renewed emphasis on close-quarters combat compared to previous Far Cry titles by introducing a wider range of melee weapons. In addition, Far Cry 5 features a new weapons ballistics system that includes elements like a bullet dropping over a distance to make it more realistic. Ĭreative director Dan Hay described the design of the open world as being modeled on the outposts from previous titles in the Far Cry series. These outposts represented a small section of the map occupied by enemy forces and the player was tasked with liberating them by killing or neutralizing the enemy presence. The outposts were designed with multiple approaches for the player to take and it was this element that the development team tried to recreate in the wider game world of Far Cry 5.
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The player is dropped into the game world with little context, direction or objective markers and is instead required to navigate the world on their own. Hay expressed a desire to create what he termed the " anecdote factory", a game where two players could venture out from the same point in opposite directions and have entirely different experiences that they would then share with one another anecdotally.
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To assist with this, most of the game world is accessible to the player after completing the game's introductory missions and they are free to advance through these areas as they choose by comparison, previous titles in the series gradually opened up the game world to the player with story missions guiding their progress through open areas. Completing actions within a region earns the player "Resistance Points" which cumulate to trigger major story events. These Resistance Points also contribute to the "Resistance Meter", which divides each region into three tiers representing the region's relative level of difficulty.
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